You can right click on an object to open its materials in attribute editor but the material wont be selected in Hypershade. If you want to select the Over time, men naturally produce side effects from cialis http://appalachianmagazine.com/2018/01/04/the-deepest-hole-ever-dug/ less testosterone. Some physical factors including prostate, diabetes, cancer, click this tadalafil overnight blood pressure, liver, kidney […]
Tag: MEL
Get selection’s shader
There are times when you want to quickly select the shader applied to the selected object rather than switching between various tabs in the Attribute Editor or going through the numerous shaders in the Hypershade. You can use the following mel script to automate this task. [cpp] string $shaderName[] = stringArrayRemoveDuplicates( ls("-mat", listConnections( listConnections("-type","shadingEngine",`ls -sl […]